4DPad || 1. Navigation | 2. Global | 3. Source | 4. Path | 5. Modulation | 6. Spatial Delay | 7. Sends | 8. Spaces | 9. Presets | 10. Remote | _sys

On this tab, you can find basic controls for the Spatial Delay effect function of the engine. You can control either one object at a time or a group of several objects simultaneously.

With the group/ungroup button in the lower left corner, you can switch between the two modes. In the single mode, the select source bar at the bottom part of the screen is used to choose a particular sound object corresponding to its number in the engine. Switching between sources will changes the values of the controls accordingly to their stored parameters. In the group mode, the select source bar allows to include/exclude a particular source in/from the Spatial Delay group by clicking a number corresponding to the spatial object index in the engine. Only the sources included in the Spatial Delay group will be affected by the global functions.

With the dry/wet slider, you can adjust the amount of the spatial delay effect.

The scale slider allows changing the scale of the spatial delay.

The feedback slider gives control over the amount of the feedback coming to the spatial delay effect.

The smooth slider controls the roughness or smoothness of the spatial delay effect.

With the mode drop-down menu, you can select between the random and the grid mode of the spatial delay effect.

The depth knob controls the amplitude of the noise modulation of the spatial delay effect.

With the freq knob, you can control the speed of the noise modulation of the spatial delay effect.

The reset button, that is in the left upper corner, sets all controllers to the initial value. The button with an arrow in the circle is meant for sending all values of the tab when it’s necessary.