4DPad || 1. Navigation | 2. Global | 3. Source | 4. Path | 5. Modulation | 6. Spatial Delay | 7. Sends | 8. Spaces | 9. Presets | 10. Remote | _sys

The path tab is giving an extensive control over the basic path functions of the 4D Engine. This interface can control only one sound object at a time. The “select source bar” at the bottom part of the screen is used to choose a particular sound object to control corresponding to its number in the engine. Switching between sources changes the values of the controls according to their stored parameters.

The enable button enables the path function of the particular object in the engine. When the button is disabled all controls on the path interface are hidden (the interface appears fully black).

The shape drop-down menu allows choosing between different shapes of the path, including: Line, Vertical Line, Circle, Semi-circle, Square, Triangle, figure-of-8, Zig-zag and Spiral.

The dimension slider can be used to changes the dimensions of the path. It is possible to choose between two types of the dimension sliders. The Omni slider makes it easy to change dimensions on all three axes simultaneously. Meanwhile, the XYZ multi-slider allows to changes each dimension on each axis separately, if any other specific rectangular shape is desired. Important to note that if the path has a one-dimensional shape (e.g. line, vertical line) or a two-dimensional shape (e.g. circle, square) its dimension will be changed only in the present dimension and relative to the centre of the path.

The rotation knobs can rotate a spatial object around a chosen axis relatively to the centre of the path.

The phase knob activates the movement of the object on the path. When the play button inside the phase knob is activated, the knob starts spinning and sets the object on the path in motion. The speed of the motion can be controlled with the speed slider, the closer the pointer of the slider to its the centre, the slower the motion. If the pointer will pass the centre point to the left the object will go in reverse.

The reset button, that is in the left upper corner, sets all controllers to the initial value. The button with an arrow in the circle is meant for sending all values of the tab when it’s necessary.